This is a gathering of Java 3D developers to create a base framework for a MMORPG that we can each customize and produce out own products from. The source for the common code is freely shared by all.
Icebone has set up an automatic mailing list on his server. To subscribe send an email to subscribe-java3d@runewar.com. I'm sorry but I have no way to automatically transfer the existing thirty or so members to this list.
Our first task is to decompose this project into smaller tasks. I propose the following breakdown:
Server
<->
Messaging <-> Client
^
AI
Process
Each of these components will be broken
down on their respective pages.
This looks like a great start but it's going to take some time to wade through it so that we understand the structure and how it works. I'll try to work with Dave to generate some documentation in the near future.
Kevin Duling submits this networking code:
Zurn
(83K)
Comm
Documentation
I haven't looked at this yet. Kevin
indicated he may write up some usage documentation (which I'm sure would
be greatly appreciated).
If you have questions about this project you may send email to: John Wright