
Weapons
| Cost | Bronze Wpn Dam | Iron Wpn Dam |
Accuracy
|
Avg Iron Dam/Swing
|
Avg Dam / Hit | Value | Damage Type | |
| Dagger | 750 | 7 | 11 |
38%
|
9.50 | 21 | 1.17 | piercing |
| Short Sword | 1400 | 16 | 20 |
40%
|
13.60 | 30 | 0.93 | edged |
| Long Sword | 1775 | 17 | 21 |
44%
|
15.40 | 31 | 0.84 | edged |
| Broad Sword | 1800 | 18 | 22 |
43%
|
15.48 | 32 | 0.83 | edged |
| Two Handed Sword | 2200 | 27 | 31 |
35%
|
15.75 | 41 | 0.70 | edged |
| Scimitar | 1675 | 18 | 22 |
41%
|
14.76 | 32 | 0.85 | edged |
| Hand Axe | 1350 | 16 | 20 |
39%
|
13.26 | 30 | 0.94 | edged |
| Battle Axe | 1750 | 30 | 34 |
32%
|
15.36 | 44 | 0.85 | edged |
| Hammer | 1500 | 16 | 20 |
44%
|
14.96 | 30 | 0.96 | blunt |
| Battle Hammer | 1800 | 26 | 30 |
35%
|
15.40 | 40 | 0.83 | blunt |
| Morning Star | 1750 | 30 | 34 |
31%
|
14.88 | 44 | 0.82 | blunt |
| Mace | 1125 | 5 | 9 |
39%
|
8.97 | 19 | 0.76 | blunt |
| Staff | 1275 | 5 | 9 |
55%
|
12.65 | 19 | 0.95 | blunt |
| Spear | 1250 | 12 | 16 |
37%
|
11.10 | 26 | 0.85 | piercing |
| Dart | 12 | 1 | 5 |
27%
|
5.13 | 15 | 7.13 | piercing |
| Ninja Star | 15 | 12 | 16 |
36%
|
10.80 | 26 | 14.40 | edged |
| Crossbow | 1375 | 15 | 19 |
39%
|
12.87 | 29 | 0.90 | piercing |
| Short Bow | 1330 | 14 | 18 |
42%
|
13.44 | 28 | 0.97 | piercing |
| Long Bow | 1755 | 16 | 20 |
45%
|
15.30 | 30 | 0.84 | piercng |
Each hit has a random damage amount of 2 to 26 (average of 14 points).
Base accuracy is based on Quality 12, each point of quality multiplies accuracy by +1%, thus a long sword with accuracy 44 is actually 38% at Q0.
Cost is the base cost of a Quality 0 Bronze weapon in Copper Farthings. Time (in hours) to craft should be essentially the cost divided by 7.5