Fame

Fame is fleeting...

Fame is a key concept in Pernica. While players could certainly ignore fame if they so desire, many players will strive to become famous members of the society of Pernica. Fame is also relative. The most famous person is the most famous person whether they have 10,000 fame points or 50,000 fame points.

Fame is tied to real world time. And as everyone knows "fame is fleeting". Each week every player will lose 5% of their fame points. Players will gain fame points depending on their standard of living (if you want to be a King you'll probably need to live like a King!) and high standards of living can be very expensive.

Players can gain fame in many ways. They might obtain and own a famous sword. "The Sword of Justice" (a unique sword) might earn it's owner ten fame points per week. Perhaps you'll buy a rare item like the "Kera Star Sapphire Necklass" and earn it's five fame points per week. Or marriage might earn you fame, being married to a princess might earn you 100 fame points per week (and no doubt it will cost you a small fortune!). Victory in battle is another way to earn fame. Slaying an orc might earn you one fame point.

Fame is useful! If you seek an audience with the mayor of Hadren it certainly won't hurt to be famous!

Player Promotions

Players may promote other players in three aspects:

There are minimum requirements so that not just anyone can be promoted. Each rank can only promote someone two ranks below them to the next rank. Each rank would require a minimum level (trivial aspect).

There are consequences for the person making the promotion. If the person you are promoting is more famous than you are then you gain 25% of the difference between your fame levels. If the person you are promoting is less famous than you are then you lose 10% of the difference between your fame levels.

Being promoted also costs money. This represents the costs for buying your friends a round of drinks, bribes, paperwork, etc. association with your being recognized at the new rank. Normally we'd charge both the promoter and the promotee but since in practicality the promotee is just going to pay the promoter for the service we are simplifying your life and just charging the person being promoted. The cost will be: 50 CF x Rank x Rank x Rank. Example: being promoted to 2nd Lieutenent will cost you 50x4x4x4 or 32 SP (about the cost of three swords). While being appointed a Countess would cost 2 Gold 56 Silver! A serious expenditure. (Note: numbers are likely to change as we fine tune the system)

This will be especially useful in guilds.

Military
Profession
Political
Minimum Level
Fame Bonus
Title/Rank
Title/Rank
Title/Rank
 
(per week)
Civilian Serf Peasant
1
0
Conscript Laborer Tenant
6
+1
Page Yeoman Elder
11
+2
Cadet Apprentice Councilman
16
+3
Guard Master Apprentice Senator
21
+4
Sargeant Journeyman Ambassador
26
+5
Captain Master Journeyman Lord/Lady
31
+6
Squire Specialist Baron/Baroness
36
+7
Knight Master Specialist Count/Countess
41
+8
Templar Associate Master Marquis
46
+9
Hospitaller Craft Master Duke/Duchess
51
+10
Marshal Grand Master Prince/Princess
(GM appointed only)
+11

Special titles (can only be given by GMs):

Example:

Dedric is a famous wizard with the political title of Ambassador. Aemon is a Representative and approaches Dedric to be promoted to Senator. Aemon is level 60 so easily qualifies. Aemon however currently has a fame rating of 50. Dedric currently has a fame of 200, thus a difference of 150. Dedric considers Aemon a good friend and trusts that this favor will be repaid so he grants Aemon's request and loses 15 fame points, so now Dedric's fame is only 185.

Last Updated - June 18, 2006
Copyright 1999, 2000, 2001 - Starfire Research