Comparison of Dark Ages of Camelot and Everquest

Improvements in Dark Ages of Camelot over Everquest:

Chat

Roleplaying

An economy that works!

Playability

Quests

Guilds

Disadvantages of Dark Ages of Camelot vs Everquest:

Comment

Mythic (Dark Ages of Camelot) focussed a lot of their design around the "realm vs realm" conflict. Unfortunately this appears like it will be the one part of the game that will fail (powergamers and PKers may love it). The biggest problem we expect in RvR (Realm vs Realm) is "instant kill" between mismatched players. It seems that most players are misunderstanding the nature of RvR and comparing solo characters against solo characters. Realm vs Realm is intended as massive group particpation where each class plays their role (ie healers may be easy to kill but they are vital and hence the others must protect them). Although Mythic talks about capturing forts and such, right now this appears to be just another excuse for PvP combat. It's unlikely that one realm will manage to occupy a location (fort) 24 hours a day, thus the same old "log out and come back tomorrow as if nothing ever happenned" problem still exists. Mythic has some great ideas here, let's hope they can tune them and get the problems worked out. Although both Verant and Mythic speak of "persistent" worlds, so far players can't make any real changes that actually persist from day to day.

Summary

The two games sound similar (both games are MMORPGs that involve running around and killing monsters). However the thought that went into the design of Dark Ages of Camelot makes it a significant evolution. In comparison Everquest seems extremely crude and obsolete. Dark Ages of Camelot hasn't captured "roleplaying" (I doubt any mass market game ever will), but it is an incredibly more enjoyable gaming experience.

Because of my interest and involvement in designing these games I tend to look very critically and pick out flaws in gaming systems. Dark Ages of Camelot is surprising me, while I see some serious basic flaws, I'm also seeing a lot of great improvements and my enthusiasm is growing every day. From the first day I played Everquest I hated it because they completely missed the potential of such a great game. Yet obviously almost a half million people have enjoyed a lot of fun (and frustration) for almost two and a half years in Everquest. Dark Ages of Camelot is delivering multi-player fantasy gaming with a lot more fun and a lot fewer frustrations.

But frustrations do remain in Camelot, two of the worst flaws (instant death and level difference problems for grouping) of EQ remain in Camelot.

Dark Ages of Camelot has a much more friendly feel. It is much more friendly to the casual player (you don't have to be a power gamer to enjoy many of the nice little touches or to get critical, vital abilities such as bind).

Hardware Note

Some potential players have expressed concern about needing a powerful PC to run Camelot. Granitbrow reports that it runs acceptably on his P3-450 machine with only a pitiful old Voodoo 3 video card (he is upgrading his video). If you hae a low end machine (under 500 MHz) I would highly recommend you have 256 Meg RAM and a good video card (GeForce chipset).

"Low End" hardware report from Granitbrow:

Granitbrow's Report:

The game ran smoother last night with the new video card installed. The images were better and less muddy too. And I noticed a difference in the spell animations. With the previous Voodoo3 3000 card installed, the world looked very muddy and dull. Panning and looking up or down also was rather annoying. But it is definitly playable as is.

Earlier in the week Granitbrow reported that this same system with a Voodoo 3 card was playable.

I've tested Camelot with one of my lower end machines:

With 128 Meg of RAM this machine would not run Camelot. However after installing 256 Meg of RAM Camelot ran acceptably (turning is NOT as smooth as a really high end machine). The graphics looked great, movement was ok and zoning out of Camelot took a torturous 20 seconds (much slower than a higher end machine).

Most players running EQ should be able to match this with an inexpensive ($150) upgrade of memory and video card.